Zones: domma & hunna

  • Category:
    Group & Team games
  • General location:
    somewhere with a LOT of space and many different obstacles
  • Equipment needed:
    - many obstacles
  • Number of people:
  • Messiness factor:
    not messy at all
Short description

This is a fun game with two different zones: domma (up) and hunna (down). The zone chosen by the game leader is not save, so you can be caught there.


The game begins with one player as game leader. He or she chooses either domma(up) or hunna(down). If he or she chooses hunna, down, then the ground is not safe, players can be caught unless they are domma, up, on something like a stump or a rock. The opposite is true as well: if the game leader chooses domma, up, then the ground is safe so everyone remains on running around. Of course, players quickly realize that it is boring to stay only in the safe zones. The first person caught becomes the game leader for the next round of the game. Great fun, great exercise, and a great way to burn energy.